Float:fcos( Float:value )
Find the cosine of the given value.
The value is assumed to be in radians.
=== Parameters ===
| ''value'' | input value (angle in radians) |
=== Return value ===
Returns the cosine of ''value''.
=== Example usage ===
new Float:x;
x = fcos( PI/4 ); // 0.70710...